Unplugged activities

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Revision as of 12:53, 26 July 2024 by David Sousa (talk | contribs) (Created page with "As a first approach to a class of students who are new to the sonification process, and also to digital tools, it is important to introduce some games and activities based on personal human-to-human communication. This will help break the ice within a group of students for them to understand the fundamental concepts of the sonification workflow, and create a positive and relaxed atmosphere that will help in the following steps. It also allows us to explain and apply the...")
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As a first approach to a class of students who are new to the sonification process, and also to digital tools, it is important to introduce some games and activities based on personal human-to-human communication. This will help break the ice within a group of students for them to understand the fundamental concepts of the sonification workflow, and create a positive and relaxed atmosphere that will help in the following steps. It also allows us to explain and apply the core concepts of a sonification system (it must be composed of one input data, one output sound, and a relation (protocol/mapping) between them). We can use the clapping as an output sound. Its rhythm can easily be modulated. Real instruments would be welcome.

Example 1: sonifying a person's position in a trajectory