Sonification in practice: Difference between revisions
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3.1 Unplugged activities | [[3.1 Unplugged activities]] | ||
3.2 Real-time sonification | 3.2 Real-time sonification | ||
3.3 ''a posteriori'' sonification | 3.3 ''a posteriori'' sonification |
Revision as of 13:55, 26 September 2024
A sonification activity consistes in the design and buidling of a sonification system. A sonification system can be accomplished in many different ways but 3 components must always be considered: 1) INPUT DATA; 2) MAPPING PROTOCOL; 3) AUDIO OUTPUT;
Data Input
Mapping Protocol
Audio Output
3.1 Unplugged activities 3.2 Real-time sonification 3.3 a posteriori sonification