Sonification in practice: Difference between revisions

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A sonification activity consistes in the design and buidling of a sonification system. A sonification system can be accomplished in many different ways but 3 components must always be considered:
1) INPUT DATA;
2) MAPPING PROTOCOL;
3) AUDIO OUTPUT;


== Data Input ==


== Mapping Protocol ==


== Audio Output ==




== Inputs ==


== Outputs ==


== Mapping or protocol ==
[[Unplugged activities]]


[[Real-time sonification]]


3.1 Unplugged activities
[[''a posteriori'' sonification]]
3.2 Real-time sonification
3.3 ''a posteriori'' sonification

Latest revision as of 14:08, 26 September 2024

A sonification activity consistes in the design and buidling of a sonification system. A sonification system can be accomplished in many different ways but 3 components must always be considered: 1) INPUT DATA; 2) MAPPING PROTOCOL; 3) AUDIO OUTPUT;

Data Input

Mapping Protocol

Audio Output

Unplugged activities

Real-time sonification

''a posteriori'' sonification